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    • 27708 MODX Staff
    • 2,502 Posts
    rosscoombes,

    This certainly sounds like a usability issue and one that as Bob points out probably should be reviewed and corrected to enable people to make sense of it. If I recall correctly there is only one "Cancel" lexicon setting and the reason it was changed was in the case of Resources, "Cancel" didn't make sense. It had been Save and Cancel which was not useful either. There really is a case for both a close and a cancel. Close being for the dismissal of a task and Cancel being from the escape from a task/action.
      Author of zero books. Formerly of many strange things. Pairs well with meats. Conversations are magical experiences. He's dangerous around code but a markup magician. Blog ✦ Twitter ✦ LinkedIn ✦ GitHub
      • 3749
      • 24,544 Posts
      I think part of the problem comes from a change made in Access Controls when updating, where 'Cancel' used to actually mean 'back' because it took you to the previous panel. It was changed to 'Close' (a step in the right direction) and I suspect that change propagated to the System Settings panel.

      I think a little more granularity in the code would help. I think users would have a better sense of where they are and more comfort in navigation if there really was a 'Back' button in the places where the command returns you to the previous panel.

      Even better, IMO, would be to make all the 'Update' context menus open a popup dialog rather than replacing the whole panel, which makes the user think they've gone to a whole new place. That makes 'Close' ambiguous.

      It's also somewhat confusing that for some dialogs, you have to save again after closing the dialog and for some you don't. Changing the 'Save' button to 'Done' helps with that, but there should really be an "unsaved changes" warning like in the old days.


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        • 18373 ☆ A M B ☆
        • 3,141 Posts
        I think the original question in this thread is about this bug: http://tracker.modx.com/issues/8138
          Mark Hamstra • Developer spending his days working on Premium Extras and a MODX Site Dashboard with the ability to remotely upgrade MODX and extras to make the MODX world a little better.

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