Quote from: BobRay at Jan 19, 2008, 02:51 AMI think this is a key point. I’ve thought about contributing but haven’t been able to imagine a path to do so other than to try to answer questions on the forum to take pressure off the people working on 0.9.7. I can get some idea of what’s being done by looking at the SVN and Trac but can’t really see what’s not being done that needs doing or what’s already being worked on but not posted yet. In addition to the points above, I think people are reluctant to dive in only to find later that someone else is doing the same task. It seems the tasks are pretty well thought out so maybe it would be possible to have a thread here with some "job postings" for people with particular skills to complete particular scheduled tasks?
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That’s what I meant when I said we had to devise a "marketing" strategy, maybe I should have said communicate better towards contributors, and define a page with "entry points" for would be contributors (be it devs or user, designers...). We could have a "Contribute to the project !" button on the homepage, and a contribute.modxcms.com subsite with a simple structure and hopefully catchy content, something like :
You’re a MODx user ?
<button>Contribute to the user documentation</button>
<button>Join the community !</button>
<button>Report a bug !</button>
You’re a designer and love MODx ?
<button>Contribute to the designer’s documentation</button>
<button>Submit a template !</button>
You’re a developper and would like to contribute ?
<button>Contribute to the API documentation</button>
<button>Contribute a patch / bug fix for the current release !</button>
<button>Check out latest dev branch, participate in testing and contribute code !</button>
This is a "quick and dirty draft" but you get the idea.