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    • 22980
    • 84 Posts
    Hi

    Me and a partner I’ve been doing web development freelance work with for a while are considering offering MODx development services. We’re wondering how much to charge, and of what form. It would either be a basic hourly rate or a per page fee (possibly a price for every template required and a price for every page using a template.)

    What do you guys think is reasonable?

    Thanks!
      • 7231
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      Discussing pricing is a bit tough, there are so many issues that would influence your rates such as experience, your location, the level of services you provide and the type of client you cater to. If you work with small personal sites the fee will be less than if you work with large corporate sites.

      If you have been developing for a while I would stick to your current fee and go from there.

      As for how to charge, I use an hourly rate as a base but find that most clients prefer to work on a project bassed fee since it is just easier to manage. So I will do an hourly estimate and wrap it up in a tight spec of deliverables and make it known that if it goes over you will charge the additional work in an hourly basis.
        [font=Verdana]Shane Sponagle | [wiki] Snippet Call Anatomy | MODx Developer Blog | [nettuts] Working With a Content Management Framework: MODx

        Something is happening here, but you don't know what it is.
        Do you, Mr. Jones? - [bob dylan]
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        Hi

        if required just to vote than I give +1 for hourly base especially when it’s an inovative project/task

        Cheers!
          modx and ecommerce pro
          • 25663 MODX Staff
          • 12,272 Posts
          Quote from: pehrlich at May 01, 2010, 09:21 PM

          What do you guys think is reasonable?

          A certified MODx guru charging $150/hour can probably get more done in a few hours than a less experienced person can in a couple of days but at much lower hourly rates. It’s sort a a "how long is a piece of string" question. Charge industry standard rates for your locale.
            Ryan Thrash, MODX Co-Founder
            Follow me on Twitter at @rthrash or catch my occasional unofficial thoughts at thrash.me
            • 8609
            • 607 Posts
            FWIW, for most projects, I prefer to work with project based fee - tight well-defined spec with the agreement that any additional work will be billed at an hourly rate. This allows the client to manage their finances like Shane said and gives me the freedom to just work without monitoring hours. But the project spec has to be very tightly defined.

            For loosely laid out tasks I use an hourly base rate with a minimum fee.

              • 24873
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              it really depends on your qualifications. if you can do complex things on tight deadlines then you can probably chanrge higher than industry average. That’s what we do wink
                we develop MODx websites. We have integrated MODx and vBulletin.
                our portfolio: BanzaiTokyo.com
                Example of MODx website integrated with vBulletin: Design Contest
                • 6561
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                Quote from: einsteinsboi at May 03, 2010, 09:50 AM

                FWIW, for most projects, I prefer to work with project based fee - tight well-defined spec with the agreement that any additional work will be billed at an hourly rate. This allows the client to manage their finances like Shane said and gives me the freedom to just work without monitoring hours. But the project spec has to be very tightly defined.

                For loosely laid out tasks I use an hourly base rate with a minimum fee.



                For a recent project, I made the mistake of defining it tightly and well-defined, but then the client regularly had request like ’but can you ALSO do this... it’s only a small change’. And when I said I could do it, but it would cost a little more, they were telling me to be ’more flexible’!

                Next time I will explicitly allocate a number of hours for this extra work in the estimate. The customer can then make use of these hours, and if he does not he does not pay for them of course. I’m thinking that could be a good system.

                Also, it’s good to charge up front, e.g. 10% up to 25% depending on the financial risk.
                  • 6228
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                  Quote from: rthrash at May 03, 2010, 09:46 AM

                  A certified MODx guru charging $150/hour can probably get more done in a few hours than a less experienced person can in a couple of days but at much lower hourly rates. It’s sort a a "how long is a piece of string" question. Charge industry standard rates for your locale.

                  I may have missed something, but how does one become ’certified’? Or is that a manner of speaking?
                    lo9on.com

                    MODx Evolution/Revolution | Remote Desktop Training | Development
                    • 25663 MODX Staff
                    • 12,272 Posts
                    There will be a MODx developer training and certification course/test coming in the future. wink
                      Ryan Thrash, MODX Co-Founder
                      Follow me on Twitter at @rthrash or catch my occasional unofficial thoughts at thrash.me
                      • 18373 ☆ A M B ☆
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                      Oooh... that’s going to be interesting!


                      @topic: all we do is based on MODx, pretty much. We charge an hourly rate based on industry averages for our level-ish. Gotta note that we’re sort of "part time" webdesigners though, all of us are still in uni so fulltime’s quite tough then.
                        Mark Hamstra • Developer spending his days working on Premium Extras and a MODX Site Dashboard with the ability to remotely upgrade MODX and extras to make the MODX world a little better.

                        Tweet me @mark_hamstra, check my infrequent blog at markhamstra.com, my slightly more frequent ramblings at MODX.today or see code at Github.