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    • 28042 ☆ A M B ☆
    • 24,524 Posts
    Yes, it's all in the paths.
      Studying MODX in the desert - http://sottwell.com
      Tips and Tricks from the MODX Forums and Slack Channels - http://modxcookbook.com
      Join the Slack Community - http://modx.org
      • 46886
      • 1,154 Posts
      Its Ma'am not Sir. wink

      Just upload that zip file to your Modx install in package management. Unzip it and you can install, without changing any files.
      • discuss.answer
        • 28042 ☆ A M B ☆
        • 24,524 Posts
        @nuan88, that's the build I made from the github archive. hhk222 was having difficulty getting the correct base path and URL for the _build configuration.

        @hhk222, remember that a relative path like core/ is relative to the .php file being executed. Inside MODX, that's always the index.php file, so core/ would in fact be relative. But in this case you're running the whatever/_build/build.transport.php file, so core/ is definitely not relative to that. You would need something like ../../core/, or the absolute path from the server's file root. This is a path, not a URL.

          Studying MODX in the desert - http://sottwell.com
          Tips and Tricks from the MODX Forums and Slack Channels - http://modxcookbook.com
          Join the Slack Community - http://modx.org
          • 47308
          • 68 Posts
          Thank you @sottwell.

          BTW, the currency converter add-on works well. Exactly what I was looking for.
            • 47308
            • 68 Posts
            To close this off, I got it to work with the following:

            define('MODX_BASE_PATH', '../../');
            define('MODX_CORE_PATH', MODX_BASE_PATH . '/core/');
            define('MODX_MANAGER_PATH', MODX_BASE_PATH . '/manager/');
            define('MODX_CONNECTORS_PATH', MODX_BASE_PATH . '/connectors/');
            define('MODX_ASSETS_PATH', MODX_BASE_PATH . '/assets/');
            


            Just setting the base path to back up two directory levels did the trick.