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  • Dear MODX people,

    in the past days, I've struggled with a new site of mine. Revo 2.2.4, successfully upgraded to 2.2.5 now. I ran some test to look for hints, to make it faster, as it was slow as hell. Well - it's still not fast, but I managed to decrease the pageload time from about 10 seconds in the beginning to under 3 seconds now - with the same content.

    As many of us are designers or rather non tech-related people, like I am nothing and everything at the same time, I'd like to share and discuss some of the things I did.

    Edit: as the the great speech "Speeding up your MODX sites" by Gauke Pieter Sietzema on the MODXpo on nov 10th in Utrecht draw so many attention, I just decided to publish this draft. Maybe we get some cool stuff together here in this thread.

    I use the flexibility package from Menno Pieterson, which includes the foundation framewor from zurb. Menno integrated it into MODX as a package and put all kinds of packages, snippets, TVs and chunks together, to make it work out of the box.

    I ran all tests several times before and after the changes, and I'll only talk about the successful ones. I used
    https://developers.google.com/speed/pagespeed/ to test all the requests and gather hints and get a rating in numbers. I started at 80.
    http://tools.pingdom.com/fpt/ to test the websites speed without relying on my own connection speed.

    DNS requests
    I had a lot of links in the header. To stylesheets, to javascripts, to icons. Like this:
    <link rel="stylesheet" href="[[++site_url]]/assets/templates/flexibility/all_in_one.css">

    Leaving the site_url out, the browser does not fire another DNS request, which saves some time.

    Gallery
    Gallery comes with default snippets and chunks as micro templates. It's based of phpThumb which scales the images for it. Using phpThumbOf instead of phpThumb speeds up the site, as the original image url's contain questionmarks. Google says that some proxies and cache engines do not cache these files.

    What did I do?
    1) install package phpThumbOf
    2) replace
    [[+thumbnail]] and [[+image]]
    in the thumbnail chunk (GalItemThumb) with this:
    [[+fileurl:phpthumbof=`w=195&h=140&zc=1&q=75`]] and [[+fileurl:phpthumbof=`w=800`]]

    With leaving the phpThumb connector behind, the images can be accessed directly and beeing cached by the browser. That is what both optimizing tools told me.

    getPage
    Not mentioned in any example, I reccomend to set the following parameter in the getPage call:
    &cache=`1`

    It will cache the output of every page it generates. Might speed up the single page by 50% (it did for me).

    Snippets
    You really should call snippets cached where you can. The difference between this
    [[!Wayfinder? &startId=`0` &rowTpl=`rowTpl` &innerTpl=`innerTpl`]]

    and this:
    [[Wayfinder? &startId=`0` &rowTpl=`rowTpl` &innerTpl=`innerTpl`]]

    is really a lot. I run a site with some hundred resources (~700). For my landing page, I have only 7 main menu items. The difference between the two calls is... more than 3 seconds in average - at least on my setup. So it's really worth it. if you have two menues (i.e. one for mobile devices, one for desktop screens), that simple step should reward you with a lot of speed improvement.

    default values
    Today, Bert Oost showed me another way of optimizing my MODX tags. My call was this:
    [[*location:isnot=``:then=`[[*location]]`:else=`[[*id]]`]]
    His proposal is this, which makes more sense:
    [[*location:default=`[[*id]]`]]

    parsing control
    You might want read Jasons article about a nice way of optimizing some of your tags, regarding the conditions of parsing: http://modx.com/blog/2012/09/14/tags-as-the-result-or-how-conditionals-are-like-mosquitoes/
    Basically it reduces the need for parsing all items of a conditional call.

    Browser Caching
    You can't force a browser to do caching at all, but not providing any info on caching leaves it no choice but to keep its cache empty on your site. So here is what I did:

    Open your .htaccess file and paste the following code into it:
    <IfModule mod_expires.c>
    	ExpiresActive on
    	ExpiresByType text/javascript "access plus 7 days 1 hour"
    	ExpiresByType application/javascript "access plus 7 days 1 hour"
    	ExpiresByType image/jpg "access plus 1 month"
    	ExpiresByType image/jpeg "access plus 1 month"
    	ExpiresByType image/gif "access plus 1 month"
    	ExpiresByType image/png "access plus 1 month"
    	ExpiresByType image/x-icon "access plus 1 month"
    	ExpiresByType text/css "access plus 1 month"
    
    	<IfModule mod_headers.c>
    		Header append Cache-Control "public"
    	</IfModule>
    FileETag none
    </IfModule>

    If your apache server has the mod_expired module loaded (I hope it does), it tells your browser how long delivered files are supposed to stay in the cache as you don't expect them to change. Edit the values if they don't suit your needs. You will see that google really appreciates that, whey you check your pagespeed score before and after that.

    limit queried tv fields
    Sometimes you make a sidebar with getResources. Depending on the template, you might end up querying a lot of tv values which you really don't need in the &tpl. You don't even have to incluse them if they are just for ordering the output. So if you have a sidebar showind upcoming events or news, you might even not have to query TVs at all. The sortbyTV parameter will still do its job.
    [[getResources?
    &parents=`61`
    &limit=`5`
    &tpl=`newsTpl`
    
    &includeContent=`1`
    &includeTVs=`0`
    &processTVs = `0`
    
    &sortbyTV = `Eventdate`
    &sortdirTV = `DESC`
    ]]


    If you need to display some TV value in your &tpl, limit its query in the call, so it does not query every other (currently useless) TV:
    &includeTVs=`1`
    &includeTVList = `eventdate`

    Thanks to Pieter for that smiley

    You might also switch to getResourceField, if you only query one field anyway.

    sprites
    If you use some small images for menu items, borders, links, icons or what ever, put them together into sprites. Sprites are bigger images which you'll only show a part of. You set that as an offset via css, one you have the sprite. Its useful, because you only have to request and download one image instead of many.

    Take a look at http://spriteme.org/, they even have a tool that does it you your site.

    combine css and js files
    Combining different files into one can be another way of reducing http requests. the easiest way is to open als css files in the order they are called in your site and paste its contents into one new file. And link it instead if the others.
    There is also a tool to help you with the js files: https://closure-compiler.appspot.com/home but it will only parse "clean" code. So if scripts like jquery have trailing commas inside arrays or wrong comment formats, it will not give any output.

    compression
    In your .htaccess file, you already have two lines prepared for that:
    php_flag zlib.output_compression On
    php_value zlib.output_compression_level 5

    Uncomment them and see what happens. It depends on the browser if it can handle the compressed output, but most of them will handle it well.

    These are the things you can do with ftp access and a manager login. I didnd find a way to measure them all, but as they all make sense, I'll stick to them.

    There are more options, if you dive into server settings, working with apaches mod_cache / filecache / diskcache / memcache and other tools like apc.

    I hope this helps some of you speed up some sites. And I'd really like to know what you're doing to archieve that. So let's talk smiley

    Cheers,

    Guido [ed. note: gallenkamp last edited this post 11 years, 5 months ago.]
    • Thanks Guido for this great topic.. Hope we gather some nice ideas here to speed our sites up!
        MODX Ambassador (NL) & Professional MODX developer
        Follow me on Twitter | Visit my page on Facebook | View my code on Github | View my script posts
        MODX e-commerce solution SimpleCart
      • Nice summary Guido. I'll try and share all the tips and contest submissions from MODXpo asap.
          Sterc Internet & Marketing | MODX Founding Partner | Chairman of the MODX Advisory Board

          In need of a MODX consult? Try our MODX Developers Experts!
        • If you want to optimize the speed of MODX you should also evaluate the performace tags the system comes with:

          • [^qt^] Query Time (in seconds)
          • [^q^] Queries. Number of requests (queries) made for the page-load where this appears.
          • [^p^] PHP parsing time (in seconds)
          • [^t^] Total load time (in seconds)
          • [^s^] Source of the load (usually, this reads 'database', but presumably this could also be 'cache')

          You could put those MODX-tags into the HTML title-tag so you don't have to look into the sourcecode each time you do a reload. On a live site, this may be not such a good idea and you might want to place them inside a meta-tag:
          <meta name="generator" content="Query time: [^qt^] ([^q^] Queries) // Parse time: [^p^] // Total time: [^t^] // Source: [^s^]">

          RTFM somehow does not contain anything about the ^-tags. :-(

          cheers
          Oliver

          P.S.: It was aweseome meeting you guys at the MODXpo in Utrecht.
            MINDEFFECTS – DESIGN for PRINT, WEB and MEDIA
            http://twitter.com/mindeffects · http://www.facebook.com/mindeffects · http://www.youtube.com/mindeffects/ · skype://mindeffects_oliver
          • This is the app I was talking about at GP Sietzema's presentation in Utrecht: "ImageAlpha (http://pngmini.com/) converts 24-bit PNG to paletted 8-bit with full alpha channel. This greately reduces file sizes with only minor loss of quality. Such images are compatible with all browsers, and even degrade well in IE6."

            cheers
            Oliver

            P.S.: Since this is not a "How to speed up MODX" hint I cannot win an iPad mini with this post. To bad. ;-)
              MINDEFFECTS – DESIGN for PRINT, WEB and MEDIA
              http://twitter.com/mindeffects · http://www.facebook.com/mindeffects · http://www.youtube.com/mindeffects/ · skype://mindeffects_oliver
              • 36624
              • 535 Posts
              my little contribution..

              Front-end :
              combine css and js files
              => smartoptimizer http://rtfm.modx.com/display/ADDON/SmartOptimizer
              => learn SASS + COMPASS = it's even better i think (no server side process) (Scout is an easy start : http://mhs.github.com/scout-app/)
              Useful link for optimizing : gtmetrix.com
                CTRL+SHIFT+U - Clear Cache
                CTRL+SHIFT+H - Hiding Heft Panel
                CTRL+SHIFT+N - Fast Create Resource
                CTRL+ALT+P - Preview Recource (in edit resorce window)
                CTRL+ALT+S - Save
              • Thank you for your suggestions!

                @Oliver
                I like the png-tool very much and would like to use it - if I had a mac smiley
                These ^Tags are great! Where did you find them?

                @emmanuel
                I couldnt get smart optimizer to work on my server. It caused server errors as soon as I put more that one file into the parameters :/

                But todays surprize really hit me: Patrick Nijkamp (@b03tz on twitter) released his xFPC package today - xFull Page Cache
                http://rtfm.modx.com/display/ADDON/xFPC
                Download, install - that's it! As it uses the default MODX cache folders, it works out of the box.

                If you look at the "history" tab in the following link, you can see the reduced page load times in the table very clearly.
                http://tools.pingdom.com/fpt/#!/BGnLgDd9x/luisenviertel.com

                Patrick - you're the man!

                • There are a lot of great suggestions here.

                  The OP mentions that page load speed still isn't fast - but if you look at the Pingdom waterfall report, the initial response time is well under half a second. So the vast majority of the load time is taking place after MODX has already responded by sending the page. In other words, it doesn't have to do with MODX at all, but is simply due to the nature of the content being served.

                  I'm sure there are more optimizations you could do to improve this, but they have to do with optimizing your content, not your MODX code. MODX is responding plenty fast on this site. [ed. note: esnyder last edited this post 11 years, 5 months ago.]
                  • @gallenkamp:
                    Quote from: gallenkamp at Nov 13, 2012, 01:02 PM
                    @Oliver
                    I like the png-tool very much and would like to use it - if I had a mac smiley
                    Well, shouldn't everybody have a Mac? ;-) I switched years ago and NEVER had regrets. Never!

                    Quote from: gallenkamp at Nov 13, 2012, 01:02 PM
                    These ^Tags are great! Where did you find them?
                    I used'em with 0.96/Evo and they still seem to work in Revo. But the RTFM does not say anything about them. Don't know why. Will post a question on Twitter and see what the guys tell me... Until now, no response.

                    cheers, Oliver
                      MINDEFFECTS – DESIGN for PRINT, WEB and MEDIA
                      http://twitter.com/mindeffects · http://www.facebook.com/mindeffects · http://www.youtube.com/mindeffects/ · skype://mindeffects_oliver
                      • 38339
                      • 41 Posts
                      Quote from: gallenkamp at Nov 13, 2012, 01:02 PM

                      @Oliver
                      I like the png-tool very much and would like to use it - if I had a mac smiley
                      nice online solution with very good compression: http://tinypng.org/
                        Revolution 2.2.6