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    • 34162
    • 1 Posts
    This is an auto-generated support/comment thread for <a href="http://modxcms.com/extras/package/459">TinyMCE 3.2.0.1-beta3</a>.

    Use this forum to post any comments about this addition or any questions you have regarding its use.

    Brief Description:
    TinyMCE 3.2.0.1 plugin for MODx Revolution.
      • 12028
      • 152 Posts
      I’m a newbie in this forum and not so familiar with Revolution yet, so my apologies if I’m posting this in the wrong place!

      When inserting a image with TinyMCE 3.2.0.1-beta3 in the content area - all I got are a blank window. But after that I’ve a look at the code at "/manager/controllers/browser/index.php" it seems that it is calling four javascript files in "/manager/assets/ext2/" but in Revolution beta3 (SVN 5537) it should be "/manager/assets/ext3/" - Note the "ext3".

      Will there be a possibility to upload images from "/manager/controllers/browser/index.php" later on?
        - A small step for mankind, so why not take two...

        Working with web production, graphic design/workflow, photo and education - but are trying to get a life in between!
        • 28215
        • 4,149 Posts
        Quote from: Henrik at Jul 26, 2009, 04:16 PM

        I’m a newbie in this forum and not so familiar with Revolution yet, so my apologies if I’m posting this in the wrong place!

        When inserting a image with TinyMCE 3.2.0.1-beta3 in the content area - all I got are a blank window. But after that I’ve a look at the code at "/manager/controllers/browser/index.php" it seems that it is calling four javascript files in "/manager/assets/ext2/" but in Revolution beta3 (SVN 5537) it should be "/manager/assets/ext3/" - Note the "ext3".

        Will there be a possibility to upload images from "/manager/controllers/browser/index.php" later on?

        Ah, that’s a bug. Good catch. Can you post that to JIRA?
          shaun mccormick | bigcommerce mgr of software engineering, former modx co-architect | github | splittingred.com
          • 12028
          • 152 Posts
          Quote from: splittingred at Jul 26, 2009, 04:40 PM


          Ah, that’s a bug. Good catch. Can you post that to JIRA?

          Done - if I hit the right place...
            - A small step for mankind, so why not take two...

            Working with web production, graphic design/workflow, photo and education - but are trying to get a life in between!
            • 28215
            • 4,149 Posts
            I’ve moved it to MODX-1029 since it’s more of a MODx bug rather than a TinyMCE one. Thanks though!
              shaun mccormick | bigcommerce mgr of software engineering, former modx co-architect | github | splittingred.com
              • 8522
              • 145 Posts
              Hi
              I installed tinymce-3.2.0.1-beta3.transport.zip with the traditional-revolution smiley 2.0.0-beta-3 by manually putting it into core/packages

              During installation i get some "Error packing", "Could not install related objects for vehicle" and "PHP warning: Invalid argument supplied for foreach()"

              See the full console output here: http://pastie.org/566884.txt

              TinyMCE works so far, nevertheless I wanted to post the warnings here.

              Note that I had some problems during installation (had to make everything writable)
              http://modxcms.com/forums/index.php/topic,37177.msg230516.html
              http://modxcms.com/forums/index.php/topic,37177.msg230516.html#msg230516

              Thanks for looking into it.

              eni

                • 15083
                • 697 Posts
                Hi there,

                Just installed Revolution, very nice manager!
                Went to the packages and tried to install TinyMCE.

                Got the following: http://pastie.org/575502 | What a cool site pastie is!

                This was a second attempt to install after it failed with the same issue Henrik Nielsen got.
                Basically it tells me TinyMCE is installed, but when I choose to use it the page refreshed and the editor to use defaults to none.

                I guess something went wrong?

                J