Dear Susan,
About this topic, you said
That really doesn’t have anything to do with FCK editor. It’s the mcpuk resource browser; it was originally written to go with FCK editor, true, but it works equally well with TinyMCE or stand-alone, as the TVs use it. If you’re working with images, it’s already tied to the assets/images folder. What would your application do about inserting an image that’s already there?
Anyway, you could check this out http://www.phpletter.com/Demo/Ajax-File--Manager/
http://modxcms.com/forums/index.php?topic=21068.0
Is there a way to change the base path from which FCK editor image-resource navigation starts? As a wary noob, I wanted to avoid co-mingling my own images with those provided with the MODx installation. So I placed them in assets/my_images and sub-folders from there. My site works fine. However, when I attempt to Insert an image into a template variable of type=image, FCK editor’s Resources Browser, starting at assets/images, won’t let me click upward to the parent (assets) folder. So I’m unable to navigate to my_images using the Resources Browser
It’s just an annoyance, no harm done, because I can enter a path to the desired image manually, and I can verify that the TV points at the image file. But there is this weird side effect, that the image appears twice in the TV-entry area. One appearance is simply the image. The other appearance incorporates a link to the Resources Browser. A click on it opens Resources Browser once again to assets/images: No help, I still can’t navigate up the tree.
I found the file base path setting in the Manager’s "Tools -> Configuration -> Interfaces & Features -> File base path." Is there a similar setting in the Manager for the Resources Browser or mcpuk? Or perhaps in a config file somewhere? Or is the code hardwired, and so I’m just out of luck?
For the record, I’m running Evo 1.0.4.
Thanks for your thoughts.