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    • 7455
    • 2,204 Posts
    I tryed to install a new galery that was posted at the etomite forums but it does not work.
    at the forems they say that it is made for 0.6.1 that version has new DB Api functions
    I think that it would be a good thing that Mod-X also hase the new api’s from Etomite ore atleast that those calls are passed truw the right mod-x API calls

    this is the galery and the discution about this api change:
    http://www.etomite.org/forums/index.php?s=a8a9667bfdd482e7e0b11ca724ae2799&showtopic=3022&st=15
      follow me on twitter: @dimmy01
      • 32963
      • 1,732 Posts
      hmmm,

      Should we be doing that? Or should we be port the apps to work with MODx?
        xWisdom
        www.xwisdomhtml.com
        The fear of the Lord is the beginning of wisdom:
        MODx Co-Founder - Create and do more with less.
        • 25663 MODX Staff
        • 12,272 Posts
        If the DB API calls can be easily aliased or translated into MODx API calls, then I don’t see why not. Hmmm... perhaps an opportunity for an "Etomite Compatibility" module?
          Ryan Thrash, MODX Co-Founder
          Follow me on Twitter at @rthrash or catch my occasional unofficial thoughts at thrash.me
          • 32963
          • 1,732 Posts

          Well I guess we can create a plugin that emulates the newer Etomite API functions.

            xWisdom
            www.xwisdomhtml.com
            The fear of the Lord is the beginning of wisdom:
            MODx Co-Founder - Create and do more with less.
            • 7455
            • 2,204 Posts
            That would be great
            Alot of usable snippets are being created for etomite
            would be a wast to rewrite all of them if we could solve this with a snippet
              follow me on twitter: @dimmy01
              • 34162
              • 1 Posts
              Definitely think this should be an optional plugin for those of us who will never have a need to run Etomite code.
                • 34162
                • 1 Posts
                From what I read so far, Modx will be a night and day in compare to Etomite as time progress.

                How far will Modx stay compatible with Etomite?
                Is there a real need to do that?
                How much more work and drain of the Modx resources to do that?
                Will Modx know all the changes that is going on in Etomite to adequely keep the level of compatibilty to be reasonablly usable?

                Thanks
                  • 32963
                  • 1,732 Posts
                  I think at some point in tme we will not be able to do so. From what it seems the developers of Etomite have introduced a new $etomite-db() function which might pose some problems for the MODx DBAPI object $modx->db.

                  What I do know is that Etomite Snippets can be easily ported to MODx the platform
                    xWisdom
                    www.xwisdomhtml.com
                    The fear of the Lord is the beginning of wisdom:
                    MODx Co-Founder - Create and do more with less.
                    • 34162
                    • 1 Posts
                    My personal thought on this is that by 1.0 we should just drop the Etomite compatability altogether. We already have all sorts of double assignments and
                    // this is for compatability
                    

                    sprinked through the code. And clearly our roadmaps are considerably different. Not to mention it seems a lot more progressive stuff is being done on this side of the fence.

                    Why not just decide to call ourselves an entirely new project? Certainly at TP4 with the new manager, the consolidation of some of the features, the frontend editing, the Custom Fields, etc., there are huge differences between the two and it is doubtful that anyone logging into the backends would even realize they had the same origination.

                    In a nutshell: why waste time (our most precious commodity, seeing that we are all unpaid) in trying to keep our new work compatible with a group of people who don’t even want to play with us?

                    That’s my cent and a half, but remember-- I’m the one with straw for brains! smiley
                      • 32963
                      • 1,732 Posts
                      Well I agree with you to a degree smiley

                      Let’s keep things tolling the way they are now as most of out existing MODx snippets/module/plugins will still work with the new manager then it also means that Eto 0.6 snippets will also work. But as for Eto 0.6.1...
                        xWisdom
                        www.xwisdomhtml.com
                        The fear of the Lord is the beginning of wisdom:
                        MODx Co-Founder - Create and do more with less.