Not the snappiest title ever, but it got your attention
StrategyCore.co.uk is a site that’s evolved over the past 8 years from a basic HTML site hosted on Tripod (which wasn’t bad back when it only sported
one banner ad) into a thriving(ish) community site covering a multitude of strategy titles for various gaming platforms that now gets a modest 150,000 hits a month and rising.
I’ve personally been using MODx for client sites for the past few years, mostly for smaller business sites but more recently for larger organisations that, for various reasons (none related to the quality of my work

) will remain anonymous.
As my knowledge of both PHP and Photoshop evolved, I’d been meaning to transform this several-hundred-page site one last time to achieve three goals:
- Shift the focus away from the 3 niche game series’ it focused on to allow us to cover ANY strategy game
- Give it a new look - one that I’ll finally be happy with so that I never have to redesign it again (this is something like version 5 by now
)
- Most importantly - port it to a new CMS that allows any staff member to contribute and update content
This started off fairly ambitiously as with most of my ideas. We knew where we wanted to take the site and we had a lot of neat ideas, and I decided to go with MODx and spend the hundreds of hours I knew I’d have to put into the project to turn those ideas into a reality.
The result is the site you see now at
StrategyCore.co.uk. It doesn’t bring anything radically new to the table, but I hope it at least does it well from a functional and presentational point of view.
Potential points of interest:
- Facebook-esque member bar "glued" to the bottom of the page (our core audience are web-savvy gamers so I wasn’t overly worried about usability with this

- Homepage news, latest discussions and user bar including login/logout/PM’s etc all "integrated" with our forums (IPB 2.3.x)
- Latest files pulled from our Files script (using RW::Download 4.x)
- Articles section is possibly the most mind-bending code I’ve ever written. I opted to roll my own code and have set categories for articles to be placed into. Date archive is dynamic, and articles can be linked to games in our Databank using TV’s, so everything interacts and each article has it’s own menu linking through to that game’s pages - do a search for something like "Aftermath", click through and you’ll see a rather large game-specific menu on the left powered by Wayfinder called from inside a snippet. I could’ve used Ditto for much of this, but needed something more customised and integrated with our forums, so each article is linked to a forum discussion for comments adn the latest 5 appear at the end of each article.
- The aforementioned Databank contains Games, Series and Projects, with the lists and menus again automatically generated using Wayfinder and a lot of my own code
- The shop page interfaces with a constantly updated (well, every 5 minutes) feed from GamersGate offering the latest pricing on any of the games in our Databank. You’ll see live pricing when viewing a game’s Game Card page as well
- The Contact Us page actually creates a new thread in a special forum in the staffroom on our forums, so any admin can deal with the enquiry
Sadly, I’ve not yet finished the matching themes for the forums and files sections, so I apologies for the jarring transition into the old theme when viewing those sections. I’m trying to obtain the latest version of the download script and finishing off some other code before I upgrade the forums to the new 3.x branch before theming those sections.
All in all I probably only wrote a few thousand lines of code across half a dozen snippets, but porting the content - even with the help of a conversion script I wrote - took most of the time, more-so since I spent weeks checking over the content to make sure links were working and images were correctly linked. ocPortal, whilst great for our needs at the time, was not and easy CMS to convert that much content from, and the amount of new functionality I decided to code into the new site certainly did me no favours either
As with all personal projects that aren’t making you any money, your focus does tend to drift more towards the paying projects and the site has taken me about 18 months to re-launch in MODx including all coding, designing and migrating.
It was fun - very much more so towards the end, but not an experience I ever wish to repeat. Unless someone pays me of course