Quote from: zeroge at Mar 17, 2010, 12:24 PM
Quote from: sottwell at Mar 17, 2010, 11:58 AM
Because the images that go with the template are used only for css background images. They are not inserted with <img> tags. There is no need for the Resource Browser to have access to them; in fact a designer will most certainly not want content editors who have no idea what they are for deleting or replacing them, breaking the site’s design.
OK, that is copied - but please, point me to ANY tutorial where it says that images you want to add to your content, using the TinyMice editor "Have To Be In The Folder ’assets/images/" (I refer to my INITIAL query in this post using the "add an image" button, which caused all this long Confucius post) ... and I will take back any and everything and apologize to everyone on this forum! My word!
Just a thought here:
Usually images are added to content as you’re adding the content. When you click on the image icon, the image browser opens and you can upload the image from your computer via that browser, and then attach that image to your content. That image, by default, gets saved in the assets/image folder. You can upload the images directly there too, but for the most part the images get added as the content is getting added, from the front end. And they will default to that folder.
Maybe someone will link to the tutorial you’re asking for, but I can tell you there isn’t a tutorial for every single MODx topic. Most of us learn by trial and error, experimenting, asking questions on the forum, and learning some more. Then we share what we know with others. It’s a process. Once you learn something that you think should be documented, you can add it to the Wiki, or create a tutorial, so others learn too. This is how open source works, we all share what we know, we all learn from each other.