By the way, fusioning two snippets such as phpGiggle and AutoLinkRef will not be a wise decission
That’s the reason why we need several guideline and a solid team that know what needs to be done. Come up with the guidelines will take some time, so it’s better if we just start the project in doing snity check and bla bla bla for all the current resources, while waiting for the new resources repository to be developed. Down the road, people like you, me and the other resources developer able to chip in their idea, and we all will come up with the limit between where the fusion of snippets is needed, or how to use best practices when building new resources and etc.
Sorry, I don’t understand "SVN" is.
SVN is called subversion. It’s another way to keeping track code changes that does more than CVS, like the one being used on sourceforge long before they make SVN available. It’s a good way to start, so in case some other developers messed up the code, or we are going to release the code without releasing the current development version, so we use the stable one, and it all can be controlled by SVN
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Standard guidelines to submit resources
It seems be interesting but I don’t see which "lines"
One of the best example that we need to have will be the commenting guideline for snippets, plugins, modules, and templates. The top commenting format will looks a lot better if we have a standardize way to put description, copyright/credits, installation note, usage description and examples, revision history, and download location. If we have a standard format/guideline, a new user to MODx will be able to adapt to the current resources much faster.
Another thing will be the resources packaging, considering we are about to develop our own in house resources installer, which standardization of the folders hierarchical, installatio notes, and etc will be great, so by the time we have the new resources installer, we can easily adapt the current resources that we have to be used on that installer, just like what phpBB does.
This team could not do performance check to validate but, during verification of sanity, they can "analyse" code to verify if method used seems the best, and indicate if other solution seems better.
That’s so true, but if they follow best practiices and pass some of the sanity check, usually it will result in a much faster performance, but it might be wrong, considering abstraction sometimes causing the system to bogged down a little bit. But most of the time, as a fellow programmer, you know whether the system will be bogged down by the performance issue or not. So having a well trained advanced user in this area will be great.
OK, cut the chit chat, lets get started on the things that we need to do.
Guillaume, when you start this topic, I believe you already have a few things in mind before you posted your suggestion. Do you mind organizing all that idea of improvement that can be done in a well summarized form that we can read and organize it? I will try to keep the top list up to date, and we’ll stat moving on.
Garryn, or some other resources developers, are you guys willing to chip in into this? I know you guys are all busy with building a custom solution on top of MODx, like what I did right now, but if all the advanced users in this forum (which includes all users, not only the one having a MODx badge or whatever) we will have this project/plan to be done a lot faster.
I listed 3 big tasks that needs to be done on my previos post, and I’ll keep it updated, until we have gather enough people to move forward, then we will request Ryan to create a subforum that can be moderated by some of us, and we will start maintaining and doing all the heavy task to ensure the best extension being delivered to our end users.
Thanks