Wishlist - MODX Community Forums https://forums.modx.com/board/?board=30 <![CDATA[Change default sort order in resource tree]]> https://forums.modx.com/thread/25111/change-default-sort-order-in-resource-tree?page=2#dis-post-550164
Edit: Or even better... if it would be possible to set the sort order per folder (parent), so if you have a news section this could be sorted by published date and if you have a glossar section, this could be sorted by pagetitle.]]>
https://forums.modx.com/thread/25111/change-default-sort-order-in-resource-tree?page=2#dis-post-550164 Thu, 20 Apr 2017 09:10:13 +0000 https://forums.modx.com/thread/25111/change-default-sort-order-in-resource-tree?page=2#dis-post-550164
<![CDATA[Better alias path handling]]> https://forums.modx.com/thread/25138/better-alias-path-handling#dis-post-541093
* Wayfinder links are broken on 2nd-level pages and above, because they render no leading slash. You have to manually modify the Wayfinder templates and add a / before every href value.
* Same goes for several other add-ons
* The leading slash is not rendered by the
<a href="[[~42]]">Internal link syntax</a>
. You must write it
<a href="/[[~42]]">this way</a>

* The official reference tells you to use <base href="/"> to fix those problems (http://rtfm.modx.com/display/revolution20/Using+Friendly+URLs) Well, this is kind of old-fashioned. And it does not work with internal anchor jump links (They lead to the start page). It’s a lame solution :-(

It is important to have not only friendly, but also semantically correct URLs - and MODx should offer a less complicated way to use nested URL schemes.]]>
https://forums.modx.com/thread/25138/better-alias-path-handling#dis-post-541093 Sun, 01 May 2016 05:34:27 +0000 https://forums.modx.com/thread/25138/better-alias-path-handling#dis-post-541093
<![CDATA[Automatic optimize/minify CSS and JS files]]> https://forums.modx.com/thread/25044/automatic-optimize-minify-css-and-js-files?page=4#dis-post-535713 http://code.google.com/p/minify/ on all my web projects. I do this to speed up the website so that the site is as fast as possible.
The ’problem’ is that I need to build in minify myself, where the best solution is that a plugin handles this for me.

I’m not sure if something like minify can be turned into a plugin that scans the output of the pages for CSS and JS calls and then combine them into a call that activates minify. Can someone tell me if this possible and maybe put me in the good direction so that I can try to make a plugin like this?

By the way; it doesn’t have to be "minify", I just want a option to optimize/minify css and js automaticly. I also found "CSS JS Booster" http://github.com/Schepp/CSS-JS-Booster maybe it is a better solution to start with?]]>
https://forums.modx.com/thread/25044/automatic-optimize-minify-css-and-js-files?page=4#dis-post-535713 Thu, 10 Dec 2015 09:49:15 +0000 https://forums.modx.com/thread/25044/automatic-optimize-minify-css-and-js-files?page=4#dis-post-535713
<![CDATA[Revolution | Cache Browser-Manager/ Selective Cache Clearance]]> https://forums.modx.com/thread/25157/revolution-cache-browser-manager-selective-cache-clearance?page=7#dis-post-531274
As i understand, by default cache of a resources/json set to be 0 which means it won’t expire until we clear the cache,
it saves time on processing and unnecessary queries ,easing up on server load.

it’s great and all but what if suppose we have lots of resources cached and we need to modify & adjsut one or several resources, for the change to take place we need to check the box for clearing the cache (BTW it’s set to clear the cache on save by default),
then we lose all the cache we kept so far (am i right?) and we need to generate it over again even though we made a small change in only a certain resource/s.

What if.. we had the possibility to choose? (haha.. catchy phrase) smiley
Maybe adding an option of excluding/including specific resources/elements from been cleared from the cache by selection of a cache-policy or CCL(Cache-Clearance-List) or something.
Or maybe use a batcher/cache manager/browser? instead of always just get rid of all site’s cache dumping all the effort who’s been made to enhance site’s speed.

This is just an idea caught up in my mind, i might misunderstand the cache system a bit, so tell me if it has some sense in it?.
What do you think?


- - - - - - - - - - -

Another thought:
What about adding plugged-in ability of running caching-corn-job for the purpose of serving content faster, letting the server to do all that hard work processing at backstage by itself preparing to serve ready-content (only for initial-havy-load-pages)?]]>
https://forums.modx.com/thread/25157/revolution-cache-browser-manager-selective-cache-clearance?page=7#dis-post-531274 Wed, 09 Sep 2015 05:21:18 +0000 https://forums.modx.com/thread/25157/revolution-cache-browser-manager-selective-cache-clearance?page=7#dis-post-531274
<![CDATA[MODx iPhone Manager]]> https://forums.modx.com/thread/25051/modx-iphone-manager?page=3#dis-post-528911
Before I jumped onto the forums I asked this question on Twitter, and the MODx Team replied suggesting not necessarily an iPhone App but instead a Manager Theme formatted for the iPhone’s screen.

I’ve done a search of the forums and it seems there’s already a few discussions for iPhone formatted front-end themes, but nothing for a Manager theme specially for the iPhone - and there’s also the Mobile Template Switcher plugin, which would probably work for the iPhone version of Webkit.

Has anybody got any experience in creating the backend themes, and does anybody know where the CSS/xHTML files are stored in the MODx install?

And also is there any browser detection built into the Manager? - It would be inconvenient to have to navigate the desktop Manager theme to then switch to the iPhone version each time you logged in on your phone... does anybody know a way to detect the theme in the Manager?

Ultimately it would be awesome if there was a native iPhone App, and not just a Manager theme, does anybody in the MODx community have iPhone App development skills? - Would anybody be willing to work with me on an iPhone App?

I look forward to hearing the communities thoughts and suggestions for this!

]]>
https://forums.modx.com/thread/25051/modx-iphone-manager?page=3#dis-post-528911 Sat, 25 Jul 2015 12:33:31 +0000 https://forums.modx.com/thread/25051/modx-iphone-manager?page=3#dis-post-528911
<![CDATA[Help Desk]]> https://forums.modx.com/thread/24792/help-desk#dis-post-528910
If anyone knows if this already exists let me know so I can try it. Otherwise, I’m happy to beta test, help document, etc. Just don’t know how to code smiley

Thanks!

P.S. My second day with MODx...I think I’m in love -----{-----{@
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https://forums.modx.com/thread/24792/help-desk#dis-post-528910 Sat, 25 Jul 2015 12:27:07 +0000 https://forums.modx.com/thread/24792/help-desk#dis-post-528910
<![CDATA[MODx upgrade from inside Manager]]> https://forums.modx.com/thread/25198/modx-upgrade-from-inside-manager#dis-post-507085
Would be sweet to see that happen in MODx Revo too!]]>
https://forums.modx.com/thread/25198/modx-upgrade-from-inside-manager#dis-post-507085 Fri, 22 Aug 2014 02:15:57 +0000 https://forums.modx.com/thread/25198/modx-upgrade-from-inside-manager#dis-post-507085
<![CDATA[elgg Social Networking (FOAF) Integration]]> https://forums.modx.com/thread/24836/elgg-social-networking-foaf-integration#dis-post-491512
I think elgg might be the solution!

About Elgg
Elgg is an open source social networking platform based around choice, flexibility and openness: a system that firmly places individuals at the centre of their activities.

Your users have the freedom to incorporate all their favorite tools within one environment and showcase their content with as many or as few people as they choose, all within a social networking site that you control.

Learn more about elgg
http://elgg.org



I have been testing and customizing its environment, it has a very bright future! It has more functionality than MySpace and Facebook combined and is truly an "open environment."

Would this be something the MODx community might be interested in? Lets talk about...


-Devin




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https://forums.modx.com/thread/24836/elgg-social-networking-foaf-integration#dis-post-491512 Fri, 28 Feb 2014 10:24:35 +0000 https://forums.modx.com/thread/24836/elgg-social-networking-foaf-integration#dis-post-491512
<![CDATA[Aloha Editor!!!]]> https://forums.modx.com/thread/25110/aloha-editor?page=4#dis-post-471785 http://aloha-editor.com/

check it out guys, should make modx instant edit cooler with this implemented!!

]]>
https://forums.modx.com/thread/25110/aloha-editor?page=4#dis-post-471785 Sun, 14 Jul 2013 06:49:58 +0000 https://forums.modx.com/thread/25110/aloha-editor?page=4#dis-post-471785
<![CDATA[Easy Integration for Kaltura]]> https://forums.modx.com/thread/24971/easy-integration-for-kaltura#dis-post-465258
There is a PHP package on this page http://corp.kaltura.com/download

How would I go about implementing this in MODx?

Stuart]]>
https://forums.modx.com/thread/24971/easy-integration-for-kaltura#dis-post-465258 Fri, 03 May 2013 09:18:03 +0000 https://forums.modx.com/thread/24971/easy-integration-for-kaltura#dis-post-465258
<![CDATA[Multiple values for TVs and Tv groups - drupal's cck vs modx]]> https://forums.modx.com/thread/25032/multiple-values-for-tvs-and-tv-groups---drupal-s-cck-vs-modx?page=2#dis-post-465137
I’ve been using drupal and modx for different jobs/projects. I generally prefer modx (modx fan), but there’s one (very important) feature missing in template variables which makes me think of drupal’s cck (content construction kit) as the better and more flexible solution. When editting a document in modx, it’s not possible to add multiple values to a template variable (not even in revolution)! In drupal, you can create a cck field, let’s say a date, for a content type and define how many values the user may enter for that field. For example, if you create an event, the event may have more than one date. In that case, drupal’s cck displays a "add another item" button, which dynamically (ajax) adds a second (and third...) date field to the content. You can set a limit for how many entries a field may have. In modx, if you want to offer your users the possibility of entering a maximum of 10 dates for an event, you actually have to create 10 template variables for a date and they will all appear in the manager (empty fields, most of the time). This is really not very handy and adds a lot of confusion to the interfase.

If you ask me, I would really like to have this feature in modx. And if you really want to make modx more flexible, I would also add the feature of creating tv groups, and allow multiple entries for groups. In that case it would be easy to create a set of two tvs, for example a date and a venue field, group them together, and give users the possiblity of entering as many date and venue pairs as they want. This feature would make modx even more flexible than drupal’s cck.

I also think there should be a tutorial for how to add new tv definitions. It would be nice if I can write a plugin for a new tv definition and add it to my modx installation. We could publish and download our tv definitions!

This features would make it much easier for me to choose modx over drupal and other systems.

thanks a lot for for your time and keep up the good work!

cheers,

rodrigo



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https://forums.modx.com/thread/25032/multiple-values-for-tvs-and-tv-groups---drupal-s-cck-vs-modx?page=2#dis-post-465137 Thu, 02 May 2013 10:58:56 +0000 https://forums.modx.com/thread/25032/multiple-values-for-tvs-and-tv-groups---drupal-s-cck-vs-modx?page=2#dis-post-465137
<![CDATA[Most Wanted Forum Features - Please Add Yours]]> https://forums.modx.com/thread/24710/most-wanted-forum-features---please-add-yours?page=11#dis-post-464538
Right. I’m at very early stages of writing a forum addon for MODx. I have many other projects I need to complete first, but forum integration is one of the main sticking points in migrating over some of my sites to MODx, so I am likely to cobble something together by the end of the year.

I would be interested to hear what people look for in a forum over and above what I intend to have in, so that I can roadmap it.

Take as read the following:

  • Forums.
  • Posts.
  • Users.
  • Moderators.
  • Moderator actions: Split thread, move thread, move posts, split (duplicate and edit) post
  • Restricted access.
  • BBCode input
  • ’Recent Posts’ screen.

Probable Additional Features:

  • Ability to import users, posts, thread titles, forums and access rights from phpBB.
  • Ability to insert moderator note at any point in the thread - eg an introductory note for a split topic, added after the posts but displayed as the first post.
  • HTML input
  • Thread tagging.

Anyone got any other essential features? Bear in mind

EDIT: Just noticed I didn’t finish that sentence. I cannot recall what I wanted you to bear in mind. Possibly "Bear in mind that this add-on may have add-ons to itself, so inessential optional features are interesting too".]]>
https://forums.modx.com/thread/24710/most-wanted-forum-features---please-add-yours?page=11#dis-post-464538 Sat, 27 Apr 2013 07:57:59 +0000 https://forums.modx.com/thread/24710/most-wanted-forum-features---please-add-yours?page=11#dis-post-464538
<![CDATA[A Style Sheet Manager]]> https://forums.modx.com/thread/24635/a-style-sheet-manager#dis-post-464006
Maybe put another tab in the "Manage Resources" area that we could save style sheets into. Something similar to the way snippets or chunks work so that they could be easily inserted into the template.

And for the A+ grade wite up a browser checker and a way to use different style sheet code based on which browser is detected.

Then finaly, a date changing method where we ccould set different style sheets to be used for different holidays or date ranges. Such as Christmas, Easter, Valentines Day, etc.
]]>
https://forums.modx.com/thread/24635/a-style-sheet-manager#dis-post-464006 Tue, 23 Apr 2013 07:16:17 +0000 https://forums.modx.com/thread/24635/a-style-sheet-manager#dis-post-464006
<![CDATA[Real Calendar]]> https://forums.modx.com/thread/24529/real-calendar#dis-post-453846
Also a built in image gallery would be super nice.

But still Keep up the Damn good work. I'll let you know if sucessfully am able to get anything really good working right... I woulder rather bend a calendar to the will of ModX than choose a new CMS. :twisted:]]>
https://forums.modx.com/thread/24529/real-calendar#dis-post-453846 Tue, 05 Feb 2013 04:57:40 +0000 https://forums.modx.com/thread/24529/real-calendar#dis-post-453846
<![CDATA[MODx comment tags]]> https://forums.modx.com/thread/25090/modx-comment-tags?page=3#dis-post-452077
<body>
[[#to customize the header, save your custom div structure in a chunk and pass the chunk name as the value of &customHeaderChunk]] 
[[$header? &dept=`[[getDept]]` &customHeaderChunk=`blueBox`]]
...


I’m thinking these would just appear in the element they belong to when you are viewing/editing that element. When a resource rendered, the parser would just eat them and they’d disappear. No nesting, no processing anything inside them... just keep it simple.

Anyone else think this would be useful?]]>
https://forums.modx.com/thread/25090/modx-comment-tags?page=3#dis-post-452077 Fri, 25 Jan 2013 03:36:20 +0000 https://forums.modx.com/thread/25090/modx-comment-tags?page=3#dis-post-452077
<![CDATA[Backup solution for REVO]]> https://forums.modx.com/thread/25142/backup-solution-for-revo?page=4#dis-post-430556

Thanks!

dubbs.]]>
https://forums.modx.com/thread/25142/backup-solution-for-revo?page=4#dis-post-430556 Thu, 19 Jul 2012 04:41:27 +0000 https://forums.modx.com/thread/25142/backup-solution-for-revo?page=4#dis-post-430556
<![CDATA[audio player and store]]> https://forums.modx.com/thread/24647/audio-player-and-store?page=4#dis-post-426864 https://forums.modx.com/thread/24647/audio-player-and-store?page=4#dis-post-426864 Sat, 16 Jun 2012 09:03:54 +0000 https://forums.modx.com/thread/24647/audio-player-and-store?page=4#dis-post-426864 <![CDATA[Better date based resource management]]> https://forums.modx.com/thread/25134/better-date-based-resource-management#dis-post-426388
For blog articles (and other similar pieces of content) it would be nice to have a solution for a better administrative handling. This solution could consist of several things:

1. A plugin which automatically creates year- and month-based folder in a certain section of the site tree and sorts all resources there by date. Everytime you save a new resource with a certain template, the plugin will tidy up those site tree things for you.

2. A separate module for organizing the blog articles in a detailed list view. This would include sorting and filtering by different parameters, a full text search, and bulk editing. There was something similar in MODx Evo, called Doc Manager, right?

We have to make it easier for editors to handle even large amounts of non-hierarchical content. Do you agree?
]]>
https://forums.modx.com/thread/25134/better-date-based-resource-management#dis-post-426388 Tue, 12 Jun 2012 09:46:15 +0000 https://forums.modx.com/thread/25134/better-date-based-resource-management#dis-post-426388
<![CDATA[html to pdf converter]]> https://forums.modx.com/thread/24762/html-to-pdf-converter?page=8#dis-post-418129 Has anyone ever considered creating an on-the-fly html to pdf converter?
I think that would be very useful perhaps even for inclusion in the core - the ability to select whether the item should have pdf capabilities.

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https://forums.modx.com/thread/24762/html-to-pdf-converter?page=8#dis-post-418129 Fri, 30 Mar 2012 07:37:08 +0000 https://forums.modx.com/thread/24762/html-to-pdf-converter?page=8#dis-post-418129
<![CDATA[Blogger.com to MODx]]> https://forums.modx.com/thread/24990/blogger-com-to-modx#dis-post-416981
I’m not sure if this is in the right subforum, as its kind of a wish but also just some questions.

Has anybody had any experience porting a blog from Google’s Blogger.com to a MODx site? I’ve been looking through the Blogger Data API on Google Code and it would seem that its possible to write some sort of script that would transfer posts from Blogger to MODx? I’m not an expert programmer, so if anyone’s willing to take a look, or is familiar with that API please let me know...

A client currently has a Blogger blog with just over 200 posts and would like a more professional site made - copying and pasting the current entries into MODx with the FCKEditor switch on works fine, it seems the Blogger WYSIWYG editor is compatible with MODx - but copying and pasting all 200+ entries is not ideal...]]>
https://forums.modx.com/thread/24990/blogger-com-to-modx#dis-post-416981 Wed, 21 Mar 2012 01:06:59 +0000 https://forums.modx.com/thread/24990/blogger-com-to-modx#dis-post-416981